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Comet Card
cardsAceternity UI component.
responsive · 480px
Install
Same command in any shadcn project — React (Vite/CRA), Next.js, Remix, Astro, and more:
$
npx shadcn@latest add https://your-domain/r/comet-card.jsonUsage
"use client";
import { CometCard } from "@/registry/aceternity-ui/comet-card";
export default function Demo() {
return (
<div className="flex items-center justify-center min-h-[420px] p-10 bg-background">
<CometCard className="max-w-xs w-full">
<div className="rounded-2xl bg-card border border-border overflow-hidden">
<div className="h-36 w-full bg-gradient-to-br from-neutral-800 to-neutral-900 flex items-center justify-center">
<span className="text-4xl select-none">🌠</span>
</div>
<div className="p-5">
<h3 className="font-semibold text-foreground">Comet Card</h3>
<p className="mt-1 text-sm text-muted-foreground">
Move your cursor over the card to see 3-D tilt with a glare comet
following the pointer.
</p>
</div>
</div>
</CometCard>
</div>
);
}Component source
"use client";
import React, { useRef } from "react";
import {
motion,
useMotionValue,
useSpring,
useTransform,
useMotionTemplate,
} from "motion/react";
import { cn } from "@/lib/utils";
export const CometCard = ({
rotateDepth = 17.5,
translateDepth = 20,
className,
children,
}: {
rotateDepth?: number;
translateDepth?: number;
className?: string;
children: React.ReactNode;
}) => {
const ref = useRef<HTMLDivElement>(null);
const x = useMotionValue(0);
const y = useMotionValue(0);
const mouseXSpring = useSpring(x);
const mouseYSpring = useSpring(y);
const rotateX = useTransform(
mouseYSpring,
[-0.5, 0.5],
[`-${rotateDepth}deg`, `${rotateDepth}deg`],
);
const rotateY = useTransform(
mouseXSpring,
[-0.5, 0.5],
[`${rotateDepth}deg`, `-${rotateDepth}deg`],
);
const translateX = useTransform(
mouseXSpring,
[-0.5, 0.5],
[`-${translateDepth}px`, `${translateDepth}px`],
);
const translateY = useTransform(
mouseYSpring,
[-0.5, 0.5],
[`${translateDepth}px`, `-${translateDepth}px`],
);
const glareX = useTransform(mouseXSpring, [-0.5, 0.5], [0, 100]);
const glareY = useTransform(mouseYSpring, [-0.5, 0.5], [0, 100]);
const glareBackground = useMotionTemplate`radial-gradient(circle at ${glareX}% ${glareY}%, rgba(255, 255, 255, 0.9) 10%, rgba(255, 255, 255, 0.75) 20%, rgba(255, 255, 255, 0) 80%)`;
const handleMouseMove = (e: React.MouseEvent<HTMLDivElement>) => {
if (!ref.current) return;
const rect = ref.current.getBoundingClientRect();
const width = rect.width;
const height = rect.height;
const mouseX = e.clientX - rect.left;
const mouseY = e.clientY - rect.top;
const xPct = mouseX / width - 0.5;
const yPct = mouseY / height - 0.5;
x.set(xPct);
y.set(yPct);
};
const handleMouseLeave = () => {
x.set(0);
y.set(0);
};
return (
<div className={cn("perspective-distant transform-3d", className)}>
<motion.div
ref={ref}
onMouseMove={handleMouseMove}
onMouseLeave={handleMouseLeave}
style={{
rotateX,
rotateY,
translateX,
translateY,
boxShadow:
"rgba(0, 0, 0, 0.01) 0px 520px 146px 0px, rgba(0, 0, 0, 0.04) 0px 333px 133px 0px, rgba(0, 0, 0, 0.26) 0px 83px 83px 0px, rgba(0, 0, 0, 0.29) 0px 21px 46px 0px",
}}
initial={{ scale: 1, z: 0 }}
whileHover={{
scale: 1.05,
z: 50,
transition: { duration: 0.2 },
}}
className="relative rounded-2xl"
>
{children}
<motion.div
className="pointer-events-none absolute inset-0 z-50 h-full w-full rounded-[16px] mix-blend-overlay"
style={{
background: glareBackground,
opacity: 0.6,
}}
transition={{ duration: 0.2 }}
/>
</motion.div>
</div>
);
};Source: Aceternity UI